![]() You’ll never have enough skill points to fill all the trees, so you have to make some hard choices. You’re given a skill point to invest in one of three separate paths every time you level up, and how you choose to mix and match the skills as you progress will lead to some rapidly divergent gameplay opportunities.įor example, the Embermage class can choose between fire, ice, and lightning magic, each of which contain myriad spells with plenty of utility. ![]() It may seem like four classes is a little light on gameplay variety, but the enhanced depth offered via the skill trees is where the real diversity in multiple runs comes out. There are four different classes to pick from at the outset of a playthrough, each with their own distinct playstyles and skill trees, and you can pick a pet companion to assist in battle and perform ‘grocery runs’ for you (more on that in a bit). Plus, at the occasional important story beat, cutscenes animated by none other than Klei Entertainment (the studio behind Don’t Starve and Mark of the Ninja) will make an appearance, providing a nice break in the action as you're provided with a short, well-directed sequence. A heightened focus on narrative would only serve as a distraction to pull you out of the gameplay loop, and Runic Games has done an excellent job of finding that perfect balance in which you’re given just enough information for the next mission to feel purposeful, before the plot steps out of the way and lets you get back to the monster mashing. As a new hero, it’s your responsibility to get to the bottom of what caused the Alchemist to turn and to ultimately put a stop to the villain’s nefarious ways, while also doing what you can to help the people that have been affected.Īs far as RPG stories go, the plot of Torchlight II is about as basic as it gets, mostly just there to provide context for the adventures you’ll soon find yourself participating in, but this isn’t necessarily a negative. Latest version can be found first at the "Runic Games Fansite" įor specific questions about each class, contact respective authors for that.The story picks up a few years after the first Torchlight, opening up with a scene in which the Alchemist – one of the playable classes in the first game – has become corrupted by an evil energy from the Heart of Ordrak, destroyed the town of Torchlight, and embarked on a path of destruction across the world. There could be a conflict between the skill and another mod that you use. If you found any skills that either : crashes the game upon usage, has blank skill icon or missing their skill animation, please notify us.Elemental Blade Dancer and Red Mage class are fully playable for Linux user, thanks to doudley's fix.Warchief's old starting skill, Shockwave, is restored.Dark Hunter (originally from Noxmer/Darklite class mod) is removed due to being incomplete. ![]() The use of difficulty mods like Synergies or LAO III are highly recommended. Some of these classes are intended to be really powerful by their original authors and can clear the base game easily even at Elite/Hardcore difficulty.Warchief (v.273) by roberto tomás (originally created by Minesweeper).Theolentist (v.2757) by Squid Pro Quo & icons by TwinkleMeister.Prophet from Drew's Class Pack (v.154) by drewrobi.Noxmer from Noxmer and Darklite Class Pack (v.465) by Ser Williamson.Monk from Drew's Class Pack (v.154) by drewrobi.Lightbringer (v90) by Who-I-don't-remember-anymore.Light Warden (v0.1.3.5) by Nigel Thornberry.Elemental Blade Dancer (v.52) by Nifhel.Druid from Drew's Class Pack (v.154) by drewrobi.Darklite from Noxmer and Darklite Class Pack (v.465) by Ser Williamson.Dark Noxmer from Noxmer and Darklite Class Pack (v.465) by Ser Williamson.Citizen from Classless Character (v.155) by Phanjam & gytfunke.Assassin from Drew's Class Pack (v.154) by drewrobi.Archer from Drew's Class Pack (v.154) by drewrobi.
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